2022 is an extremely rare year in every way. From a war to the departure of artificial intelligences capable of eliminating many jobs for a simple algorithm, there was little left for these last months to surprise us, especially the people of the world of video games that we have already seen of everything thanks to Fortnite and his collaborations with Dragon Ball, Naruto or God of War.
And although today it is time to talk about a Battle Royale, it will not be this time the case of Fortnite but of its most direct rival: War z1. The Activision Shooter has just welcomed War zone 2.0, the renewed version of its most successful game of recent years with an addition that none were waiting for us: Messi, Yoga and Neymar will be playable characters in the new games of the Saga Call of Duty And not only will they have a playable doll, but they will also have their own voice lines.
reality exceeds fiction once again
As you can listen to in the video that we have left you just above, it is totally real for the legendary Argentine soccer player who is about to play his first World Cup in Qatar will appear in the most played shooter of today. And we have already reached a moment where little by little the shows that seemed distributor future as Black Mirror are increasingly realistic to the point of having the famous met avers who will be less than five years in San Juniper.
Fortnite already gave rise to these absurd but millionaire crossovers, reaching the point of facing Roku against Orochimaru while Rates and the master boss cover our backs. Because copyrights become much more flexible as the years go by and the collaboration of brands with great titles is increasingly routine. But, if I'm sincere, I don't know if it's something good or bad for the future.
Because yes, we are not going to lie to you, killing with Messi in the COD is hilarious, but there will come a time when some collaborations can become somewhat movie. Especially if it is with deceased people or with even ourselves that through an AI we can generate the face of known people in colleagues or enemies. Everything is laughs until we realize that games as a service are standardizing and less and fewer studies designate money towards the titles of a single player and everything is based on the free market.
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